Finding his map and log, they chart their way to the island Seafarers with families use tall tales of the Kraken to frighten and entertain their children, and legends of encounters with the Kraken regale the patrons at dockside taverns on every shore. A Pirate Nations adventure that pits your Heroes against this fearsome legend of the high Brutes: A Compendium The number, types, and traits of henchmen that the Villains of the world employ are as many and varied as the people of the world.
Here in this compendium are an additional twenty types and traits for Brute Squads to vary the flavor and difficulty of your 7Th Sea games. The Children Cry Children are disappearing on the island nation of La Bucca, victims of a being they call the Bogeyman, the subject of nursery rhymes and fairy tales.
They need Heroes to venture out into the night and battle the monster who preys on them, but is that monster really a slavering beast haunting the island's coasts A 7th Sea: Second Edition adventure Cut to the Chase: Dramatic Chase Sequences High-octane chase scenes are a staple of modern swashbuckling cinema.
So how do you bring that same excitement to your gaming table? Cut to the Chase presents an Action Sequence variant designed to inject your chase scenes with visceral, high stakes drama. Here are thirteen more such artefacts that characters could receive from the Devil Jonah.
This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing Pieces of Soul A woman is abducted and taken away in a spectral carriage. The heroes give chase. Can they find the mystical hidden village? What secrets are the antiquated citizens hiding? Who is the Countess Felsnadel and what connection does she have with the black wraith? This five to seven step story is for two to five heroes set in the dark mountains of Eisen.
There's a good mixture of mystery, Everything a Game Master needs is included in the pages of this book. Storm in the Desert This short adventure is designed to be played as a one-shot during a travel segment of a larger ongoing campaign, or as the first part of a trilogy of adventures in the A Little Jinn and Tonic series.
Written for 7th Sea 2e and set within the Crescent Empire. Attack on Eisen The horrors of Eisen are a well-known threat to those who must travel the perilous countryside, and they endanger the innocent and guilty alike. When people think of these horrors, they typically think of supernatural perversions of nature—the undead, the cursed and the products of dark sorceries.
But humanity is also just as capable of visiting horror on itself, and one terrifying example Op'a on Board Beyond being known for its dangerous waters, the Atabean Sea is a hub for trade and a source of exported goods: sugar, molasses, bananas, coffee, tobacco, rum, gold, information—and also guava.
The sweet and sour tropical fruit has now become a favorite among those who have tasted it as well as those who grow it. But like anything sourced from the collection of islands, it comes with a price and Cards on the Table Have you ever had a tense action scene come to a screeching halt so you could repeat the Consequences facing the Heroes one more time?
Have you or your players had trouble remembering what Raise that Timed Consequence occurs on? Do you struggle to include Opportunities to your scene, or come up with creative Consequences that leave your Heroes twisting in the wind?
No more! These cards are here Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names, Everything is part of a story. While the Sidhe are powerful they are, generally, not actively malevolent — provided they are treated with respect. Avalonians know this and behave accordingly.
Sometimes this is not enough. In the small village of Tanaford the inhabitants Kept secret, no one knows what the so-dubbed water lyre does or just how powerful it is. Terrible rumors swirl, but a chance to settle them has arrived. Nikandros is hosting a gala at his estate in Montaigne The Strange and Final Voyage of the Tempest 7 years ago, the bonny crew of the pirate ship Tempest, under the bold command of Captain Jayne Winter, were the greatest adventurers the world had ever seen.
The network has been expanded to Alaska during this period and some station changes have taken place. These changes are discussed and some supplemental ice thickness data for two stations on the east coast of Greenland are presented. The data are presented in their original form in order to make them fully available to potential users.
Analysis has been limited to a study of maximum ice thicknesses. Death Sails the Seas. The lost kingdom of Orr lies beneath the ocean waves, an entire civilization swallowed by an ancient cataclysm.
For centuries, it has lain dormant in the depths, its ancient secrets lost. Until now. The Elder Dragon Zhaitan has risen. In its wake, the drowned kingdom of Orr is reborn—and another is destroyed. Among the survivors is Cobiah Marriner, a human sailor shipwrecked by the tsunami and stranded at sea. Only then will he master the Sea of Sorrows and crush the armada of Orr.
On April 2, , Chaosium Inc. The 7th Sea RPG is set in a world that draws direct influence from the literature of 17th century Europe. Each country in the world can be compared to a European kingdom but is an exaggerated representation. Sorcery is a large part of the world with many types available to players. The dominant religion in the world, the belief in Theus and his prophets, is based on a form of Gnostic Christianity and features a parallel of the Spanish Inquisition.
The second edition introduced another nation, the Sarmatian Commonwealth Polish—Lithuanian Commonwealth. Originally 7th Sea materials were published using a d10 roll-and-keep dice system. Revised rules revised nations updated for the 21st century. The rules are mishmash of fate houses of the blooded 7th sea 1st edition and multiple tacked on sub systems without any cohesion.
Basic text version of 7th sea second edition presented without art and basic fluff. You get a physical copy of the 7th sea. John wick brings 7th sea back in a page full color hardbound book.
Second edition core rulebook all the stretch goal pdfs and 1st edition pdfs and one of our starting add ons. The sorte deck a set of hero points 12 or a set of 7th sea custom dice
0コメント