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Thank you and good luck! Nova is controllable in each mission, similar to how Kerrigan operates in the campaign of Heart of the Swarm, featuring gear and loadout features. She is supported by a black ops force. Matt Morris has indicated that new units and structures will be unlocked in a manner similar to previous campaigns. Your decrypted briefing is ready, Commander. This game contains depictions of violence.
In the first of three mission packs, you assume the role of Nova Terra. Re-immerse yourself in the Koprulu sector, strategize against the Defenders of Man, and help Emperor Valerian Mengsk restore peace and unity to the Dominion. Supremely dedicated, Nova excelled as a trainee in the Ghost Academy on Ursa, eventually earning the questionable reward of a mind-wipe that erased all recollection of her tragic youth — and the majority of her long-term memory with it.
Her service record has seen her assigned tasks of increasing importance to the leadership of the Dominion, and she stands ready to be dispatched on missions that will make her past pale in comparison. Nova begrudgingly agreed. Reigel managed to trace Davis to the Cerros Shipyards , and the Griffin gave chase. In the shipyards, the crew found the Davis and her most loyal Defenders of Man activated the Xanthos , an experimental war machine.
Davis sought to use it to destroy the Gorgons docked in the shipyards, crippling the Dominion Fleet and Valerian's ability to control the Dominion. Nova's forces deployed to the shipyards, and forces under Admiral Matt Horner set up fortifications around the Gorgons.
While Nova's forces could not attack the Xanthos directly, they could disable its weapons and force it back for repairs, at which time in was vulnerable. Nova, with aid from Admiral Horner in the Hyperion , pushed through the Defender's lines and made it to the Xanthos. However, Davis activated a secret transformation of the machine, which gave it a powerful thermal laser. Neither this, nor sending the remainder of her loyal Defenders of Man at the Dominion was enough to save the machine however, and it was incapacitated.
However, Davis was still alive inside. Nova infiltrated the Xanthos, and Davis stated she knew her family , and that if Nova killed her she'd be no better than Davis was. Nova, in open defiance of Valerian's orders, killed Davis.
Aboard the Griffin , Nova began to take stock of what weapons and ammo she could find, when Reigel entered. Nova hid, and prepared to fight him, when Reigel opened up to her about his past in the Moebius Foundation , and his destroyed career. He stated that his life there was all he had left.
He then brought up to Nova that he and the crew were loyal to her alone, not the Dominion, and they would follow her wherever she led. Nova stated the Dominion would always have enemies, and they would need them to solve things their own way, beyond the command structure.
The news stated that after Valerian released his documents, public opinion turned back toward him, and that they even generally agreed lethal force was necessary against General Davis. Horner asked what they should do about Nova, as they were tracking her ship, and Valerian stated they should let her go, for now. Now a fugitive from the Dominion, Nova and her vigilante squadron went to warp, speeding off into the sector. Nova is controllable in each mission, similar to how Kerrigan operates in the campaign of Heart of the Swarm , featuring gear and loadout features.
She is supported by a black ops force. Can be set to autocast. The reaper can deploy a spider mine at target location. Reapers can carry up to three mines. Unit no longer needs an attached tech lab to be built by production facilities. Only affects one target at a time. Greatly deduces transformation time when transforming.
Also allows hellion to attack while moving. Equips hellbats and hellions with infernal pre-igniters, increasing the damage they deal to light units. The siege tank can deploy a trio of spider mine at target location in a spread pattern.
The siege tank can deploy jump jets to relocate. Can be used to move up and down cliffs. Can be used in siege mode or in tank mode. Equips banshees with shockwave missile batteries, upgrading their attacks to damage multiple units in a straight line.
This unit can detect cloaked and burrowed enemies. Targeted unit lights up red when targeted. If the unit moves 13 range out of where the Seeker Missile is, the missile fizzles. Creates three spider mines at designated point. Upgrades raven's auto-turrets to railgun turrets. Railgun turrets deal 30 area-of-effect damage in a line at a rate of fire of 2. Replaces the seeker missile ability with the hunter-seeker missile weapon that automatically attacks enemy units and does not cost energy.
Replaces the battlecruiser's standard weaponry with ATX laser batteries , which can target and attack multiple enemy units at once. In the aftermath of Legacy of the Void , it was decided that returning to a terran perspective was a "natural" choice.
Nova came up as a focal point during these discussions, and it was decided to explore her character, as well as ghosts. The story was designed to be darker in tone than StarCraft II , which focused on galactic events. Covert Ops is designed to be "a little bit closer to home," [25] and to return to the "grittiness" of StarCraft I. The DLC model was chosen instead of an expansion pack or sequel so that "more campaign-style content could be delivered to fans.
A goal of the mission pack is to establish Nova as being distinct from Sarah Kerrigan , as fans have already drawn similarities between the two. It has been stated that the game is ultimately about choice; James Waugh has commented that Nova will be in a more empowered position than she is at the start of the game's story.
None of the game's story is taken from StarCraft: Ghost. The first mission pack received mixed to positive reviews with a Gamerankings score of StarCraft Wiki Explore.
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